… and I don’t really know what to make of it. People that know me in the real world, know I’m not a huge fan of first-person shooters. For the first week that I’ve had it, I’ve had zero internet access and all I could do was the Campaign, and the handful of Special Ops missions initially available. Which only lasted me a few hours. Yes, I only played it on Regular, as I said before, I’m not an FPS fan so I thought I’d go for the one that wasn’t insanely hard, but wasn’t Easy either. Anyway I’ll spare you the TL;DR stuff and get right down to the hot controversial topics. I’ll also try to be spoiler-free when talking about the campaign.
The already-infamous “No Russian” level. God have mercy on you if you’re a gamer and haven’t at least heard this being mentioned in passing. As far as my standpoint goes, I didn’t see much of the fuss about it. Yes, you’re undercover in a band of terrorists storming an airport, but let’s face it, if you were in a terrorist gang and you were being nicey-nice to everyone instead of showing no mercy and no remorse, I believe your “buddies” wouldn’t be too slow to give you a lead nightmare the same they’re giving all the other innocent people. The more controversial issue is “hey wait, wasn’t he out fighting an invasion only yesterday, and already he’s most trusted in the middle of a terrorist cell???” On a related note, Tom Watson of the British Parliament, my metaphorical hat goes off to you, for arguing on behalf of videogames, in that the violence in them is on a par with most TV and movies, as well as calling out the Daily Mail for making sensationalist bullshit over nothing.
The Multiplayer: I don’t find it addicting at all. As I type this I’ve got my stats screen pulled up in front of me and I see that since launch, I’ve only clocked in 3 hours on it. Hey Hannah Betts, guess this game isn’t a relationship breaker like you say it is. It works of a levelling-up system not uncommon in games these days, in which the more you play, the more you unlock, like new weapons and weapon attachments like laser sights and thermal imaging sensors and so on. For me and my 3 hours though all I’ve experienced is Free-For-All and Team Deathmatch so obviously I’m going to have people call me out on the “Wait and see, it gets better!” issue, and I’m quite willing to wait and see the other modes and weapons available. I’ve had a few issues with finding games in free-for-all where only 3 or 4 were listed as “good games” but even at that it wouldn’t connect at times, but that aside I’ve not had any real problems with lag or aimbotting or anything of the sort.
So based on my “so far” experience, I think this game was well worth the hype machine that was put behind it, at least on a console standpoint anyway (I understand PC gamers’ frustration at the dedicated server issues, and I really do sympathise with them, I know it can make or break good communities, I’ve been there before with Counter-Strike and Team Fortress clans and know how good dedicated servers can be). I’m still reserved on whether or not I’d call it a Game of the Year though, games can sell well and still be bundles of crap (see: every Disney cash-in in existence, except Hercules on PS1, I rather enjoyed that), but Uncharted 2’s set the bar so high the only way it can possibly be broken now for me is if either I decide to buy Dragon Age: Origins before the year’s out, or Sony surprises us and gives us Gran Turismo 5 before Christmas.