Feeds:
Posts
Comments

Archive for February, 2010

In other things completely unrelated, I got me a ticket to see Dinosaur Jr in Vicar Street, Dublin yesterday after Steven tipped me off about the gig happening. SO PSYCHED for it, even though it’s like 3 months away yet.

Given that the Oxegen Festival is 5 months off, and ridiculously expensive, and filled with fresher acts that I can probably see whenever the hell it pleases me (like: at it NEXT YEAR) I think I’ll give spending €250 on 3 days of gigs and booze a pass in favour of €35 for a few hours with a band that I actually really want to see, and missed when they were here for a day or 2 last year.

Which also means I’m sacrificing buying Red Dead Redemption to the cause. Sorry Marston, but you gotta take one for the team.

So on that note, I’ll leave you with Dinosaur Jr playing “Been There All The Time” at SXSW last year.

Advertisements

Read Full Post »

I’m a bit late to the party on this one, even if I’ve had it bookmarked for a few days, but I finally found the time to sit down and watch this. And for the most part, I reckon this guy should be a stand-up comedian. He’s got great points (no pun intended, you’ll see what I mean in the video) and a great way of putting them across to people, like he has a natural knack for public speaking. Which, as a CEO and former chairperson of the IGDA, he wouldn’t exactly want to be a hermit, right?

(EDIT: WordPress is annoying and won’t let me embed the video. Meaning I’m just going to have to link you to it and hopefully you’ll watch it on the G4 anyway before being put off by the length and swiftly hitting Alt+F4)

DICE 2010: Design Outside the Box Presentation – Jesse Schell

So anyway, he talks for the crux of about a half an hour on how videogames have changed our lives so far, and how it’ll probably change them even more.

ABOUT THE SPEAKER (copy-pasted from The Art Of Game Design – his book – which i might actually get myself at some point):

Jesse Schell has taught Game Design and led research projects at Carnegie Mellon’s Entertainment Technology Center since 2002. Jesse is also the CEO of Pittsburgh’s largest videogame studio, Schell Games, and the former chairman of the International Game Developers Association. In 2004, he was named one of the world’s Top 100 Young Innovators by Technology Review, MIT’s magazine of innovation. Before coming to Carnegie Mellon, he was the Creative Director of the Disney Virtual Reality Studio, where he spent seven years as designer, programmer and manager on several projects for Disney theme parks and Disney Online. Before that, he was a software engineer at IBM and Bell Communications Research, and a writer, director, performer, juggler, comedian, and circus artist for both Freihofer’s Mime Circus and the Juggler’s Guild.

(more…)

Read Full Post »

.. Because the last week or so outside of here was LOUD!!!

No seriously, with it being Raising and Giving Week in College (RAG Week) – mostly Raising Hell and Giving Cheek I’ll admit, which isn’t the purpose at all – I’ve been too busy being AFK enjoying myself to even think about playing games (and the only one I did play was like one song on Guitar Hero). Luckily for you (and for me) the next month or so should be mental with new releases.

(more…)

Read Full Post »

With a month to go until Command and Conquer 4: Tiberium Twilight, EA Games has decided to throw fans of the series a bone, by adding Command and Conquer – Tiberian Sun to its freeware list.

(more…)

Read Full Post »

And well, as you can see, I’ve got mine already! The 2010 Finn Harps jerseys and other memorabilia went on sale today over at the Balor Arts Centre in Ballybofey, and I have to say, I am loving this new kit!

(more…)

Read Full Post »

First off, I don’t care about American Football.

This is going to sound totally nuts, but during tonight’s Superbowl, #CSI started trending in Twitter. I just had to check it out. And the results were..

to die for.

YYYYYYEEEEEEEEAAAAAAAAAAAHHHHHHHHHHHHHH!!!!!!!!!!!!!!!!!!!!!!

(more…)

Read Full Post »

Heavy Rain comes to us from Quantic Dream, the same studio that brought us Indigo Prophecy (reviewed here about a month ago), and it is available on PS3 later this month. Here’s what I made of the demo, which went on limited release via a viral website mini-game yesterday morning.

First off, I’ll try to make the effort as to not spoil anything plot-heavy. Where there are scenes that I chose to partake in, you may choose not to when you play, and that will, of course, have a different bearing on the story at hand. But any details beyond character names, I’ll omit.

(more…)

Read Full Post »