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Archive for April, 2010

WARNING: THE FOLLOWING POST MAY CONTAIN STROBE LIGHTING EFFECTS.

I just bought Beat Hazard a few days ago – much to the recommendation of Destructoid – and, to be honest, this is probably the game that will make many gamers wish they’d gone to Specsavers. I talked about shoot-em ups yesterday and alluded to mentioning ones that may leave you a tad out-of-pocket, and this is the first of 2 that I’m going to bring up.

Beat Hazard is a shoot-em up with a massive hook: the game is powered by your music collection. Everything in the game is procedurally generated by the strength of the music alone, much akin to its spiritual cousin, Audiosurf (which again, I intend to do a little piece about at some point). Everything that happens in the game, from what enemies and bosses appear, to how strong your lasers are, is entirely based upon the song itself. Every track on your hard drive is a level, and every one will offer up a very different experience of the game.  More (and a clip of it in action) after the jump.

I’ve played the PC version of the game, available through Steam, GamersGate and Direct2Drive, as well as direct from Cold Beam Games. The game is also available for Xbox 360.

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Warning Forever - An idea of how hectic this game is.

A few weeks ago, I was made aware of a game by the name of Warning Forever. I had so much fun playing it, that I’ll tell you a bit about it. After that, I’ll tell you about some other similar games that you can get for free that are just as fun.

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Who would have thought losing a game would be fun? it seems a lot of people. Ask anyone who’s ever played The Sims, at least a handful will admit to one of the old ways to bump a Sim off, like deleting the ladder from a swimming pool, deleting a door and watching the ensuing nervous breakdown, starring fires on purpose and whatever else. Purposefully going after the conditions for failing.

Dwarf Fortress is one of those games that removes the necessity to have a hand in the simulated killings of your dwarven settlers. Chances are, they are just going to end themselves one way or the other if you leave them to their own devices for long enough. It sounds rather harsh, but going for a “win” in Dwarf Fortress is ridiculously difficult. So much so, you’d almost want to be mental to wade into the game without the reference Wiki library opened in another window beside you. So while I’m no wiki, I’ll try my best to be a decent-standard tour guide.

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Credit: Kotaku.com

This morning saw all the big news gaming outlets pounce on the Japanese Nintendo website for the announcement of Pokémon Black and Pokémon White, complete with full logos. This slightly bothers me.

See, while Heart Gold And Soul Silver have been out in Japan for about 6 months, giving GameFreak a good bit of cooldown while the translators step in and have at it bringing it to the rest of the world, at least here in Europe it really begs to question: Do we really need news of another new game in the series so soon? I know and understand that Heart Gold and Soul Silver were remakes of old Game Boy Colour games, but they still take time and effort, so I’d be a bit worried about the GameFreak staff maybe stretching themselves a bit too thin and overworking themselves.

But who knows, since the main team is Japan-based, and DIamond/Pearl came out there in 2006, Platinum in 2008 and the Gold and Silver remakes last year, maybe they’ve had an ace in the whole the entire time, been working on it for the last 3 years and are only showing us glimpses of it now? After all, Platinum didn’t really deviate a lot from Diamond and Pearl, aside from a new area, and a few new forms of existing Pokémon like Giratina, Shaymin and Rotom, as well as a few mini-games, so they’ve had plenty of time to brainstorm for new ideas for monsters to catch next year (this Autumn in Japan).

More news to come on these on this hopefully next week, along with (hopefully) information on who all we’ll be catching.

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I love Evernote. It’s absolutely boss for when it comes to starting to draft and write stuff up for the site when I’m on my lunch break at work, but when it comes to finishing off said drafts, it’s an absolute nightmare.
See the thing is, Evernote on the web is rich-text formatted by default. iPods can’t read rich text, which makes going back to edit existing notes useless, unless you just don’t bother synchronising it to your web space at all. Other than that though, it’s a handy piece of kit, far nicer to use than the default Notes app, and a lot more handier than the WordPress app, which only allows you to save drafts if you have a wifi connection rather than local cache and synchronisation. Not a big deal for iPhone users, but for me with just a plain iPod Touch, it’s kind-of a nuisance really.
Guess now you know that I actually have the structure of another post ready to flesh out now then 😛

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Andriasang.com reports this afternoon that Final Fantasy IX has been confirmed to be on its way to PS3s and PSPs near you via the PlayStation Store.

A video was posted this afternoon to the Square-Enix Japan Twitter account which confirms its imminent presence. So far, it’s only been confirmed for Japan, but at this rate, it’d be hard to exclude the rest of the world from getting the game, considering how well Final Fantasies VII and VIII sell in the PlayStation Store.

I wasn’t a massive fan of IX at all when I first played it – perhaps getting it midway through the PS2’s life cycle certainly didn’t help (the step down in graphics, as well as the sheer quality of X being a major factor), but who knows, maybe playing it on the go might help me see the proverbial light.

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The Dacia Sandero will be in Gran Turismo 5!

Nah, I’m just screwing with ya! This post has nothing to do with Gran Turismo 5, it’s forever-delayed release, or anyone or anything associated with the BBC. (It’s still April 1st in the US as I type, shoot me.)

This post is to do with my PlayStation 3. It’s finally been replaced! So tomorrow will see the day where Final Fantasy XIII will finally be removed from its still plastic-wrapped box, and I’ll actually – FINALLY – get a chance to play it. I’ve also got a few old nik-naks to trade in, but I’m not sure whether I’ll put those towards the repair costs, or towards a new game, I’m not sure yet. But more on the replacement.

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